Source Code: windowView.js
Purpose: Optimized Onscreen Assets
Additional Usage: Build window related logic to extend visual effects.
// Copyright (C) 2020 New Entity Operations Inc.
// All Rights Reserved
// P8: windowView.js
// https://www.NewEntity.io/section/8/
// windowView.js
// Version 0.4 (12/24/2020)
function windowProperties() {
var currentURL = document.URL;
var illusionValue = indexMapURL.get(currentURL);
var unityObject = 0;
var screenX = screen.width;
// Create a mapping table for lookups. All available photo-links are put into the table
let photoEntity = new Map(); // Create a new photoEntity mapping object
let listPath = new Map();
// Build with the unifier
function utilityBuild() {
document.getElementById("windowModifiers").innerHTML = "The delivered `unityObject` was: "+unityObject;
}
function dynamicMapURL() {
// Finally, setup/build with the unifier upon concluding the init
function utilityBuild(unityObject) {
// document.getElementById("windowModifiers").innerHTML = "The delivered `unityObject` was: "+unityObject;
//Insert the src="" node attribute with the correct index position of all the available photo-slugs
try {
document.getElementById("mainImage").src = photoEntity.get(unityObject);
} catch (err) {
console.log("Enter the action view to browse media assets.")
}
}
// For the base nth class
function utilityScore(screenX) {
if (screenX < levelVisionRenderMin) {
// Ancor uObject to constant
unityObject = weightVectorProcessorMinimal;
// console.log(POSel+unityObject);
utilityBuild(unityObject);
} else if (screenX < levelVisionRenderMin1) {
unityObject = weightVectorProcessorMinimal;
// console.log(POSel+unityObject);
utilityBuild(unityObject);
} else if (screenX < levelVisionRenderMin2) {
unityObject = weightVectorProcessorMinimal3;
// console.log(POSel+unityObject);
utilityBuild(unityObject);
} else if (screenX < levelVisionRenderMin3) {
unityObject = weightVectorProcessorMinimal4;
// console.log(POSel+unityObject);
utilityBuild(unityObject);
} else if (screenX < levelVisionRenderMin4) {
unityObject = weightVectorProcessorMinimal5;
// console.log(POSel+unityObject);
utilityBuild(unityObject);
} else if (screenX < levelVisionRenderMax) {
unityObject = weightVectorProcessorMinimal6;
// console.log(POSel+unityObject);
utilityBuild(unityObject);
} else {
unityObject = weightVectorProcessorHDR;
// console.log(POSel+unityObject);
utilityBuild(unityObject);
}
}
// 'bindScalar'
// document.getElementById("windowModifiers").innerHTML = "Init Map: "+currentURL;
// document.getElementById("windowProperties").innerHTML = "XValue: "+screenXtext+screenX+"PX"+" | "+"YValue: "+screenYtext+screenY+"PX"+" |";
// Provide a functional runner
utilityScore(screenX);
// Address enqueues if there are any
function getURLDependsLink(listPath, metaSearch) {
// console.log("Finished writing to silo... Total enqueued: "+listPath.size);
let photoEntity = new Map(listPath);
let lookupInformation = new Map(metaSearch);
// console.log("Made it to the GUDL... Total enteries: "+photoEntity.size);
//Insert the src="" node attribute with the correct index position of all the available photo-slugs
// console.log("The `unityObject` is being displayed as: "+unityObject);
document.getElementById("mainImage").src = photoEntity.get(unityObject);
// Extend the try for each specification needed
try {
document.querySelector("#classifierObjects").innerHTML = lookupInformation.get(classifierQueueLookup);
// console.log("Matching to the classifer on node: "+i+" with a known value of: "+classifierQueueLookup);
} catch(err) {
console.log("No default classifiers were picked up.");
}
try {
document.querySelector("h2").innerHTML = lookupInformation.get(descriptiveTitle);
valueDescriptiveTitle = lookupInformation.get(descriptiveTitle);
valueRecordCreationDate = lookupInformation.get(recordCreationDate);
valueOwnerCopyright = lookupInformation.get(ownerCopyright);
valueSafetyRating = lookupInformation.get(safetyRating);
console.log("Viewing: "+valueDescriptiveTitle+", Copyright (C) "+valueRecordCreationDate+" "+valueOwnerCopyright+". This image has been rated: "+valueSafetyRating);
} catch(err) {
console.log("Some of, or all of your defined classifiers weren't found.");
}
}
var illusionValue = indexMapURL.get(currentURL);
// console.log(indexMapURL.size)
// HNLEHHNLPSHE28
// document.getElementById("windowURLMap").innerHTML = "Map generated for: "+illusionValue;
// console.log(illusionValue);
if (illusionValue > 0) {
// console.log("Made it to the listEnC, had a hit...");
// Or use a complex metaParser
// var metaParser = metaParserValue1;
// console.log("Using the metaParser method: "+metaParser);
var i = illusionValue;
// console.log(i);
fieldIdentifier = constructorMapBuild[i].get(0);
// console.log("You found: "+fieldIdentifier);
var theHitValue = fieldIdentifier.split('->')[1];
// console.log(theHitValue);
// metaParser: Compensate for any offsets
let listPath=constructorMapBuild[i-1];
let metaSearch=constructorMapBuild[i-1];
getURLDependsLink(listPath, metaSearch);
// console.log("Looking with :"+listPath);
} else {
// console.log("The illusionValue was most likely returned as undefined: It may be that a Map wasn't located.");
}
}
dynamicMapURL();
// console.log("Current URL bound: Processing...");
// console.log(currentURL);
};
function runWindowRoutine (legacy=0) {
windowProperties();
// console.log("Supporting Legacy builds: "+legacy);
}
// Actions Center
// Perform action and consider various legacy scenarios
if (document.addEventListener, legacy=ON) {
// Active runner, extend as needed
document.addEventListener("DOMContentLoaded", () => {
runWindowRoutine(legacy);
});
} else if (document.attachEvent, legacy=ON) {
// Branch browsers here as neededo
// console.log("Legacy support enabled?: "+legacy+" ->Consider upgrading browsers for a higher definition display!");
document.attachEvent("DOMContentLoaded", runWindowRoutine);
}